super-duper-spoon/Content
charnet3d e80a0cbf8c Section 13: Multiple Character Meshes - Lecture 249
* Added Revenant, a paragon character, with similar
retargeting and setup to Belica and TwinBlast.
* Fixed Physics asset for Clothes.
* There's still an issue where crouching makes
the character go a bit into the floor.
2024-02-18 08:45:28 +01:00
..
A_Surface_Footstep Added some PhysicalMaterials 2024-02-02 14:27:46 +01:00
AnimStarterPack Section 10: Outline and Glow Effects - Lecture 186 2024-01-11 18:01:00 +01:00
Audio Section 8: Advanced Movement - Lecture 125 2023-05-06 15:13:59 +01:00
Blueprints Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
FPS_Weapon_Bundle Section 11: Multiple Weapon Types - Lecture 211 2024-01-13 18:04:51 +01:00
Fx Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
KiteDemo Section 12: Footsteps - Lecture 243 2024-02-04 11:24:45 +01:00
Lighting Added assets for the next section 2024-01-31 10:43:21 +01:00
Maps Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
Materials Added some PhysicalMaterials 2024-02-02 14:27:46 +01:00
Meshes Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
MixamoCharacter Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
ModSciInteriors Included some assets that were ignored before 2024-01-10 11:59:03 +01:00
ModSci_EngiProps Included some assets that were ignored before 2024-01-10 11:59:03 +01:00
ModSci_Engineer Included some assets that were ignored before 2024-01-10 11:59:03 +01:00
ParagonLtBelica Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
ParagonProps Section 12: Footsteps - Lecture 243 2024-02-04 11:24:45 +01:00
ParagonRevenant Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
ParagonTwinblast Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
SampleMap Added assets for the next section 2024-01-31 10:43:21 +01:00
Sequences Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
StarterContent Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
Textures Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
_Game Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00