Animations, Aiming and Crosshairs Finished (Sections 3 & 4)
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@ -3,5 +3,5 @@
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*.blend filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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@ -1,8 +1,8 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/_Game/Maps/DefaultMap.DefaultMap
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EditorStartupMap=/Game/_Game/Maps/DefaultMap.DefaultMap
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GameDefaultMap=/Game/_Game/Maps/Factory.Factory
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EditorStartupMap=/Game/_Game/Maps/Factory.Factory
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GlobalDefaultGameMode=/Game/_Game/GameMode/ShooterGameModeBaseBP.ShooterGameModeBaseBP_C
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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@ -42,3 +42,7 @@ ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[CoreRedirects]
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+PropertyRedirects=(OldName="/Script/Shooter.ShooterAnimInstance.CurrentMovementOffsetYaw",NewName="/Script/Shooter.ShooterAnimInstance.LastMovementOffsetYaw")
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@ -78,6 +78,8 @@ DoubleClickTime=0.200000
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+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
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+ActionMappings=(ActionName="FireButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
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+ActionMappings=(ActionName="FireButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger)
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+ActionMappings=(ActionName="Aiming",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
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+ActionMappings=(ActionName="Aiming",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
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+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
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+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
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+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
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@ -87,8 +89,8 @@ DoubleClickTime=0.200000
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+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Right)
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+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
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+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Gamepad_RightX)
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+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Up)
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+AxisMappings=(AxisName="LookUpRate",Scale=-1.000000,Key=Down)
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+AxisMappings=(AxisName="LookUpRate",Scale=-1.000000,Key=Up)
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+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Down)
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+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY)
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+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
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+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
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@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:fbfb3cf7ec1d0bded127a0ef031cf933eb1b677544301a022ad507006488d5f9
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size 7698934
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