super-duper-spoon/Content/_Game
charnet3d e80a0cbf8c Section 13: Multiple Character Meshes - Lecture 249
* Added Revenant, a paragon character, with similar
retargeting and setup to Belica and TwinBlast.
* Fixed Physics asset for Clothes.
* There's still an issue where crouching makes
the character go a bit into the floor.
2024-02-18 08:45:28 +01:00
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Ammo Section 11: Multiple Weapon Types - Lecture 211 2024-01-13 18:04:51 +01:00
AnimNotifies Section 13: Multiple Character Meshes - Lecture 248 2024-02-18 04:18:23 +01:00
Assets Section 12: Footsteps - Lecture 243 2024-02-04 11:24:45 +01:00
Character Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Curves Section 11: Multiple Weapon Types - Lecture 229 2024-01-19 02:12:26 +01:00
DataTable Section 13: Multiple Character Meshes - Lecture 248 2024-02-18 04:18:23 +01:00
GameMode Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
HUD Section 13: Multiple Character Meshes - Lecture 248 2024-02-18 04:18:23 +01:00
Maps Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Materials Section 12: Footsteps - Lecture 238 2024-02-04 01:47:10 +01:00
PlayerController Section 12: Footsteps - Lecture 245 2024-02-06 01:56:29 +01:00
Weapons Section 13: Multiple Character Meshes - Lecture 248 2024-02-18 04:18:23 +01:00