super-duper-spoon/Content/ParagonRevenant/Characters/Heroes/Revenant/Animations
charnet3d c274653122 Section 13: The Enemy Class - Lecture 250
* Added Paragon Grux as an enemy asset.
* Created a post process anim BP to animate his
loin cloth joints.
* Fixed some of Revenant crouch animations that
make his feet go through the floor.
* Fixed Revenant coat going through his right leg
at startup by doing a fast 5 degree leg rotation
and then back, which is unnoticeable.
* Fixed Revenant and TwinBlast coats going through
the ground by using a floor box attached to
Root bone in PhAT.
2024-02-20 11:09:19 +01:00
..
AimOffsets Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Blendspaces Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
AnimBP_Revenant_Rigging.uasset Section 13: The Enemy Class - Lecture 250 2024-02-20 11:09:19 +01:00
AnimBP_Revenant_Winter.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Bound.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Cast.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Cast_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Death_Backward.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Death_Forward.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Ability.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Ability_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Ability_Targeting_End.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Ability_Targeting_End_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Ability_V2.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Ability_V2_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Targeting_Loop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Targeting_Loop_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Targeting_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
E_Targeting_Start_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_ComeHere.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_HatLift_RavenSkin.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_HatSpin.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_HatSpin_Intro.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_HatSpin_Loop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_HatSpin_Outro.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_Hat_Lift.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_I_See_You.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_Reload.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Emote_Spit.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Fire_Fast_Var_A.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Fire_Fast_Var_A_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Fire_Fast_Var_B.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Fire_Fast_Var_B_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Fire_Fast_Var_C.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Fire_Fast_Var_C_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
FrontEndPose_Default.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
FrontEndPose_Default_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
FrontEndPose_Raven.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
FrontEndPose_Raven_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
HitReact_Back.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
HitReact_Front.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
HitReact_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
HitReact_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Alternate.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Alternate_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Hand_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_NonCombat_Loop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_NonCombat_Loop_additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_NonCombat_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_NonCombat_Start_additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Turn_90_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Turn_90_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Turn_180_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Idle_Turn_180_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_BwdToFwd_Spin_ccw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_BwdToFwd_Spin_cw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_Downhill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Bwd_Uphill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_FwdToBwd_Spin_ccw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_FwdToBwd_Spin_cw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_Downhill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_Downhill_NonCombat_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_NonCombat.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_Uphill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_to_Bwd_Spin_CCW.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Fwd_to_Bwd_Spin_CW.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_Downhill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Left_Uphill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_NonCombat_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_Downhill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_Pivot_NonCombat_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jog_Right_Uphill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_Apex.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_NonCombat.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_NonCombat_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_PreLand.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_Recovery.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_Recovery_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Jump_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Knockback_Bwd.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Knockback_Fwd.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Knockback_Up.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
LaunchPad.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
LevelStart.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
LevelStart_Montage.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Idle_Turn_90_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Idle_Turn_90_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Idle_Turn_180_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Idle_Turn_180_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_BwdToFwd_Spin_ccw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_BwdToFwd_Spin_cw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_Downhill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Bwd_Uphill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_FwdToBwd_Spin_ccw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_FwdToBwd_Spin_cw_EGC.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_Downhill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Fwd_Uphill.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Left.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Left_CircleLeft.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Left_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Left_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Left_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Right.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Right_CircleRight.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Right_Pivot_180.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Right_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jog_Right_Stop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jump_Apex.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jump_PreLand.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jump_Recovery.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jump_Recovery_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
NonCombat_Jump_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Fast.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Fast_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Med.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Med_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Med_Montage.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Slow.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Primary_Fire_Slow_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Q_Ability.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Q_Ability_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Q_Ability_Targeting_Loop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Q_Ability_Targeting_Loop_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Q_Ability_Targeting_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Q_Ability_Targeting_Start_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_Reload_Fast.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_Reload_Fast_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_Reload_Med.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_Reload_Med_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_Reload_Slow.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
RMB_Reload_Slow_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_Targeting_End.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_Targeting_End_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_Targeting_Loop.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_Targeting_Loop_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_Targeting_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
R_Ability_Targeting_Start_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Recall.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Recall_End.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Recall_Finish.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Reload_Recovery.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Reload_Recovery_MSA.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
SS_Idle.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Stun_Idle.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Stun_Start.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00
Targeting_Shake_Additive.uasset Section 13: Multiple Character Meshes - Lecture 249 2024-02-18 08:45:28 +01:00