Section 13: The Enemy Class - Lecture 250

* Added Paragon Grux as an enemy asset.
* Created a post process anim BP to animate his
loin cloth joints.
* Fixed some of Revenant crouch animations that
make his feet go through the floor.
* Fixed Revenant coat going through his right leg
at startup by doing a fast 5 degree leg rotation
and then back, which is unnoticeable.
* Fixed Revenant and TwinBlast coats going through
the ground by using a floor box attached to
Root bone in PhAT.
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charnet3d 2024-02-20 11:09:19 +01:00
parent e80a0cbf8c
commit c274653122
21 changed files with 41 additions and 41 deletions

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Content/_Game/Maps/DefaultMap.umap (Stored with Git LFS)

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