* Added Paragon Grux as an enemy asset. * Created a post process anim BP to animate his loin cloth joints. * Fixed some of Revenant crouch animations that make his feet go through the floor. * Fixed Revenant coat going through his right leg at startup by doing a fast 5 degree leg rotation and then back, which is unnoticeable. * Fixed Revenant and TwinBlast coats going through the ground by using a floor box attached to Root bone in PhAT. |
||
---|---|---|
Config | ||
Content | ||
Source | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
.vsconfig | ||
Shooter.sln.DotSettings.user | ||
Shooter.uproject | ||
shadertoolsconfig.json |