Disable Trace while Interping Other fixes: * Fixed item overlap events not being generated on spawn * Player rotation not being set correctly at startup when PlayerStart isn't at default Yaw=0, where turn in place logic was being used instead. |
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AnimStarterPack | ||
Audio | ||
Blueprints | ||
FPS_Weapon_Bundle | ||
Fx | ||
Maps | ||
Materials | ||
Meshes | ||
ParagonLtBelica | ||
Sequences | ||
StarterContent | ||
Textures | ||
_Game |