* Finalized TwinBlast character to a similar state to Belica. * Fixed some of TwinBlast meshes that feature cloth sim but the clothes were intersecting with the body. Luckily one of the skins ships with a PhAT already made, so it worked for the other skins as well. |
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Paragon_Proto_Retarget.uasset | ||
TwinBlast.uasset | ||
TwinBlast_ClothCollision.uasset | ||
TwinBlast_CylShadows.uasset | ||
TwinBlast_Extents.uasset | ||
TwinBlast_Grenade.uasset | ||
TwinBlast_Hair.uasset | ||
TwinBlast_PhAT.uasset | ||
TwinBlast_Physics.uasset | ||
TwinBlast_Skeleton.uasset | ||
TwinBlast_UltGun.uasset |