* Finalized TwinBlast character to a similar state to Belica. * Fixed some of TwinBlast meshes that feature cloth sim but the clothes were intersecting with the body. Luckily one of the skins ships with a PhAT already made, so it worked for the other skins as well. |
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Animations | ||
Icons | ||
Materials | ||
Meshes | ||
Skins | ||
Sounds | ||
Textures | ||
AnimationTestMap.umap | ||
TwinblastPlayerCharacter.uasset | ||
Twinblast_AnimBlueprint.uasset |