super-duper-spoon/Content
charnet3d 473271348a Section 11: Multiple Weapon Types - Lecture 211
Drawing crosshairs fom weapon variables
2024-01-13 18:04:51 +01:00
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AnimStarterPack Section 10: Outline and Glow Effects - Lecture 186 2024-01-11 18:01:00 +01:00
Audio Section 8: Advanced Movement - Lecture 125 2023-05-06 15:13:59 +01:00
Blueprints Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
FPS_Weapon_Bundle Section 11: Multiple Weapon Types - Lecture 211 2024-01-13 18:04:51 +01:00
Fx Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
Maps Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
Materials Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
Meshes Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
ModSciInteriors Included some assets that were ignored before 2024-01-10 11:59:03 +01:00
ModSci_EngiProps Included some assets that were ignored before 2024-01-10 11:59:03 +01:00
ModSci_Engineer Included some assets that were ignored before 2024-01-10 11:59:03 +01:00
ParagonLtBelica Section 11: Multiple Weapon Types - Lecture 211 2024-01-13 18:04:51 +01:00
Sequences Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
StarterContent Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
Textures Animations, Aiming and Crosshairs Finished (Sections 3 & 4) 2022-05-31 07:00:37 +01:00
_Game Section 11: Multiple Weapon Types - Lecture 211 2024-01-13 18:04:51 +01:00