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Ammo.cpp
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Section 10: Outline and Glow Effects - Lecture 168
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2023-06-18 11:17:23 +01:00 |
Ammo.h
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Section 10: Outline and Glow Effects - Lecture 168
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2023-06-18 11:17:23 +01:00 |
AmmoType.h
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Section 7: Reloading - Lecture 106
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2023-03-25 21:34:56 +00:00 |
Item.cpp
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Section 10: Outline and Glow Effects - Lecture 197
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2024-01-12 08:21:38 +01:00 |
Item.h
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Section 11: Multiple Weapon Types - Lecture 211
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2024-01-13 18:04:51 +01:00 |
Shooter.Build.cs
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Section 12: Footsteps - Lecture 243
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2024-02-04 11:24:45 +01:00 |
Shooter.cpp
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Project Setup - Course 2.11
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2022-05-20 03:42:36 +00:00 |
Shooter.h
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Added some PhysicalMaterials
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2024-02-02 14:27:46 +01:00 |
ShooterAnimInstance.cpp
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Section 11: Multiple Weapon Types - Lecture 211
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2024-01-13 18:04:51 +01:00 |
ShooterAnimInstance.h
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Section 11: Multiple Weapon Types - Lecture 211
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2024-01-13 18:04:51 +01:00 |
ShooterCharacter.cpp
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Section 12: Footsteps - Lecture 243
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2024-02-04 11:24:45 +01:00 |
ShooterCharacter.h
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Section 12: Footsteps - Lecture 243
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2024-02-04 11:24:45 +01:00 |
ShooterGameModeBase.cpp
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Project Setup - Course 2.11
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2022-05-20 03:42:36 +00:00 |
ShooterGameModeBase.h
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Project Setup - Course 2.11
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2022-05-20 03:42:36 +00:00 |
ShooterPlayerController.cpp
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Section 7: Reloading - Lecture 106
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2023-03-25 21:34:56 +00:00 |
ShooterPlayerController.h
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Section 7: Reloading - Lecture 106
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2023-03-25 21:34:56 +00:00 |
Weapon.cpp
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Section 11: Multiple Weapon Types - Lecture 229
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2024-01-19 02:12:26 +01:00 |
Weapon.h
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Section 11: Multiple Weapon Types - Lecture 229
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2024-01-19 02:12:26 +01:00 |
WeaponType.h
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Section 11: Multiple Weapon Types - Lecture 219
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2024-01-16 22:07:51 +01:00 |