funny-prince/Content/__ExternalActors__/SideScroller/Maps/ExampleMap
charnet3d 1d964b289c Some basic boilerplate for win/lose states 2024-01-29 03:46:47 +01:00
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0 Some basic boilerplate for win/lose states 2024-01-29 03:46:47 +01:00
1/6Q Combat with enemies - Part 1 2024-01-27 21:08:10 +01:00
2 Some basic boilerplate for win/lose states 2024-01-29 03:46:47 +01:00
3 Some basic boilerplate for win/lose states 2024-01-29 03:46:47 +01:00
4 Basic Punch for character and start of Enemy Punch 2024-01-28 12:16:59 +01:00
5 Removed more dependencies on SST assets 2024-01-24 20:48:38 +01:00
6/ZE Basic Punch for character and start of Enemy Punch 2024-01-28 12:16:59 +01:00
7 Some basic boilerplate for win/lose states 2024-01-29 03:46:47 +01:00
8 New CelShading Material and Day/Night cycle 2024-01-27 05:50:54 +01:00
9 Added Outline Shader and some city assets 2024-01-27 10:17:44 +01:00
A Basic Punch for character and start of Enemy Punch 2024-01-28 12:16:59 +01:00
B/CC New CelShading Material and Day/Night cycle 2024-01-27 05:50:54 +01:00
C Punch Mechanic - Part 2 2024-01-28 21:48:11 +01:00
D Combat with enemies - Part 1 2024-01-27 21:08:10 +01:00
E Combat with enemies - Part 1 2024-01-27 21:08:10 +01:00
F Basic Punch for character and start of Enemy Punch 2024-01-28 12:16:59 +01:00