Readme updated

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charnet3d 2024-01-28 13:23:08 +01:00
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@ -17,7 +17,7 @@ After a few jokes from Jamel, the crowd was still silent, he continues, but stil
For movement mechanics there's for now jump, double-jump, dash, wall-slide (thanks to a plugin that makes it easier). There's also the possibility of choosing a time of day with proper lighting (could still add street lamps and auto switching On/Off)
Working on fighting mechanic for now.
![1](https://mysticvector.com:3000/charnet3d/funny-prince/1.png)
![2](https://mysticvector.com:3000/charnet3d/funny-prince/2.png)
![3](https://mysticvector.com:3000/charnet3d/funny-prince/3.png)
![4](https://mysticvector.com:3000/charnet3d/funny-prince/4.png)
![1](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/1.png)
![2](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/2.png)
![3](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/3.png)
![4](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/4.png)