From dc7333b3a2f6ff3c6bc730365744ba882332caa3 Mon Sep 17 00:00:00 2001 From: charnet3d Date: Sun, 28 Jan 2024 13:23:08 +0100 Subject: [PATCH] Readme updated --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index e5415df..22da6cf 100644 --- a/README.md +++ b/README.md @@ -17,7 +17,7 @@ After a few jokes from Jamel, the crowd was still silent, he continues, but stil For movement mechanics there's for now jump, double-jump, dash, wall-slide (thanks to a plugin that makes it easier). There's also the possibility of choosing a time of day with proper lighting (could still add street lamps and auto switching On/Off) Working on fighting mechanic for now. -![1](https://mysticvector.com:3000/charnet3d/funny-prince/1.png) -![2](https://mysticvector.com:3000/charnet3d/funny-prince/2.png) -![3](https://mysticvector.com:3000/charnet3d/funny-prince/3.png) -![4](https://mysticvector.com:3000/charnet3d/funny-prince/4.png) \ No newline at end of file +![1](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/1.png) +![2](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/2.png) +![3](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/3.png) +![4](http://mysticvector.com:3000/charnet3d/funny-prince/raw/branch/main/4.png) \ No newline at end of file