* Added Paragon Grux as an enemy asset. * Created a post process anim BP to animate his loin cloth joints. * Fixed some of Revenant crouch animations that make his feet go through the floor. * Fixed Revenant coat going through his right leg at startup by doing a fast 5 degree leg rotation and then back, which is unnoticeable. * Fixed Revenant and TwinBlast coats going through the ground by using a floor box attached to Root bone in PhAT. |
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Noisy_Turbulence_103.uasset | ||
Spiral_Forward_291.uasset | ||
VF_TurbulentNoise_1_55.uasset | ||
VelocityGrid60.uasset |