* Retargeted Belica Anim BP to TwinBlast * A lot of organization in the Characters folder: copied all animations from original Paragon folder and put each type in its subfolder. Similarly for TwinBlast. |
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.. | ||
Paragon_Proto_Retarget.uasset | ||
TwinBlast.uasset | ||
TwinBlast_CylShadows.uasset | ||
TwinBlast_Extents.uasset | ||
TwinBlast_Grenade.uasset | ||
TwinBlast_Hair.uasset | ||
TwinBlast_Physics.uasset | ||
TwinBlast_Skeleton.uasset | ||
TwinBlast_UltGun.uasset |