super-duper-spoon/Source/Shooter
charnet3d d02617b777 Section 10: Outline and Glow Effects - Lecture 182
Disable Trace while Interping

Other fixes:
* Fixed item overlap events not being generated on spawn
* Player rotation not being set correctly at startup when PlayerStart
isn't at default Yaw=0, where turn in place logic was being used
instead.
2024-01-07 10:11:37 +01:00
..
Ammo.cpp Section 10: Outline and Glow Effects - Lecture 168 2023-06-18 11:17:23 +01:00
Ammo.h Section 10: Outline and Glow Effects - Lecture 168 2023-06-18 11:17:23 +01:00
AmmoType.h Section 7: Reloading - Lecture 106 2023-03-25 21:34:56 +00:00
Item.cpp Section 10: Outline and Glow Effects - Lecture 182 2024-01-07 10:11:37 +01:00
Item.h Section 10: Outline and Glow Effects - Lecture 182 2024-01-07 10:11:37 +01:00
Shooter.Build.cs Section 5 - The Weapon - Course 60 2022-06-12 08:34:57 +01:00
Shooter.cpp Project Setup - Course 2.11 2022-05-20 03:42:36 +00:00
Shooter.h Project Setup - Course 2.11 2022-05-20 03:42:36 +00:00
ShooterAnimInstance.cpp Section 10: Outline and Glow Effects - Lecture 182 2024-01-07 10:11:37 +01:00
ShooterAnimInstance.h Section 10: Outline and Glow Effects - Lecture 148 2023-06-03 21:30:00 +01:00
ShooterCharacter.cpp Section 10: Outline and Glow Effects - Lecture 182 2024-01-07 10:11:37 +01:00
ShooterCharacter.h Section 10: Outline and Glow Effects - Lecture 182 2024-01-07 10:11:37 +01:00
ShooterGameModeBase.cpp Project Setup - Course 2.11 2022-05-20 03:42:36 +00:00
ShooterGameModeBase.h Project Setup - Course 2.11 2022-05-20 03:42:36 +00:00
ShooterPlayerController.cpp Section 7: Reloading - Lecture 106 2023-03-25 21:34:56 +00:00
ShooterPlayerController.h Section 7: Reloading - Lecture 106 2023-03-25 21:34:56 +00:00
Weapon.cpp Section 10: Outline and Glow Effects - Lecture 168 2023-06-18 11:17:23 +01:00
Weapon.h Section 8: Advanced Movement - Lecture 124 2023-04-22 08:26:18 +00:00