super-duper-spoon/Content/_Game/Character/Belica
charnet3d 700f9ab66f Section 15: AI and Behavior Trees - Lecture 310
Retargeting New Montages
2024-03-10 00:25:36 +01:00
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Aim Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Death Section 15: AI and Behavior Trees - Lecture 310 2024-03-10 00:25:36 +01:00
Equip Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Fire Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
HitReact Section 15: AI and Behavior Trees - Lecture 310 2024-03-10 00:25:36 +01:00
Idle Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Jog Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Jump Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Reload Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
TurnInPlace Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
BelicaAnimBP.uasset Section 15: AI and Behavior Trees - Lecture 310 2024-03-10 00:25:36 +01:00
BelicaCharacterBP.uasset Section 15: AI and Behavior Trees - Lecture 310 2024-03-10 00:25:36 +01:00