super-duper-spoon/Content/_Game/HUD
charnet3d bb3f9f8e7d Section 16: Khaimera - Lecture 313
Adding Khaimera

Added Khaimera PostProcess AnimBP for Anim Dynamics
Fixed Enemy and Character doing stuff after dying.
Removed collision from enemy capsule when they die
(for collision with character at least)
2024-03-11 05:18:34 +00:00
..
AmmoCountBP.uasset Section 15: AI and Behavior Trees - Lecture 297 2024-03-09 19:28:12 +01:00
AmmoPickupWidget.uasset Section 10: Outline and Glow Effects - Lecture 182 2024-01-07 10:11:37 +01:00
CharacterHealthBar.uasset Section 15: AI and Behavior Trees - Lecture 297 2024-03-09 19:28:12 +01:00
EnemyHealthBarBP.uasset Section 16: Khaimera - Lecture 313 2024-03-11 05:18:34 +00:00
HitNumber.uasset Section 13: The Enemy Class - Lecture 271 2024-03-03 20:25:39 +01:00
InventoryBar.uasset Section 13: Multiple Character Meshes - Lecture 248 2024-02-18 04:18:23 +01:00
PickupWidgetBP.uasset Section 11: Multiple Weapon Types - Lecture 211 2024-01-13 18:04:51 +01:00
ShooterHUDBP.uasset Section 13: Multiple Character Meshes - Lecture 248 2024-02-18 04:18:23 +01:00
ShooterHUDOverlayBP.uasset Section 15: AI and Behavior Trees - Lecture 297 2024-03-09 19:28:12 +01:00
WeaponSlot.uasset Section 15: AI and Behavior Trees - Lecture 297 2024-03-09 19:28:12 +01:00