A whole bunch of attemps at fixing 180 degree snap rotations during blending of hip rotation from forward to backward or the opposite |
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Animations | ||
Materials | ||
Meshes | ||
Skins | ||
Textures | ||
AnimationTestMap.umap | ||
LtBelicaPlayerCharacter.uasset | ||
LtBelica_AnimBlueprint.uasset |