super-duper-spoon/Content/_Game/Character/Belica/Crouch
charnet3d d21fe214b2 Section 13: Multiple Character Meshes - Lecture 246
* Retargeted Belica Anim BP to TwinBlast
* A lot of organization in the Characters folder: copied all animations
from original Paragon folder and put each type in its subfolder.
Similarly for TwinBlast.
2024-02-17 23:00:14 +01:00
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CrouchBlendspace.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch_Idle_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch_Walk_Bwd_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch_Walk_Fwd_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch_Walk_Lt_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch_Walk_Rt_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouch_to_Stand_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouching_Turn_90_Left.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Crouching_Turn_90_Right.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00
Stand_to_Crouch_Rifle_Hip.uasset Section 13: Multiple Character Meshes - Lecture 246 2024-02-17 23:00:14 +01:00