* Added Paragon Grux as an enemy asset. * Created a post process anim BP to animate his loin cloth joints. * Fixed some of Revenant crouch animations that make his feet go through the floor. * Fixed Revenant coat going through his right leg at startup by doing a fast 5 degree leg rotation and then back, which is unnoticeable. * Fixed Revenant and TwinBlast coats going through the ground by using a floor box attached to Root bone in PhAT. |
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Animations | ||
Icons | ||
Materials | ||
Meshes | ||
Skins | ||
Sounds | ||
Textures | ||
AnimationTestMap.umap | ||
TwinblastPlayerCharacter.uasset | ||
Twinblast_AnimBlueprint.uasset |