// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #define EPS_Metal EPhysicalSurface::SurfaceType1 #define EPS_Stone EPhysicalSurface::SurfaceType2 #define EPS_Tile EPhysicalSurface::SurfaceType3 #define EPS_Grass EPhysicalSurface::SurfaceType4 #define EPS_Water EPhysicalSurface::SurfaceType5