Section 13: The Enemy Class - Lecture 250
* Added Paragon Grux as an enemy asset. * Created a post process anim BP to animate his loin cloth joints. * Fixed some of Revenant crouch animations that make his feet go through the floor. * Fixed Revenant coat going through his right leg at startup by doing a fast 5 degree leg rotation and then back, which is unnoticeable. * Fixed Revenant and TwinBlast coats going through the ground by using a floor box attached to Root bone in PhAT.
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Content/ParagonGrux/Characters/Global/MaterialLayers/Foliage/T_MossMesh_Ground_N.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Foliage/T_MossMesh_Ground_N.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_Dark_Leather_BrownDesat.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_Dark_Leather_BrownDesat.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_Synthetic_Leather01.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_Synthetic_Leather01.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_ThinLeather01_Colored.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_ThinLeather01_Colored.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_Worn_Under_Leather01_Staned.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/ML_Worn_Under_Leather01_Staned.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_Dark_Leather2_desat.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_Dark_Leather2_desat.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_Dark_Leather_N.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_Dark_Leather_N.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_ML_FineLeather01.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_ML_FineLeather01.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_ML_FineLeather01_Brown.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_ML_FineLeather01_Brown.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_ML_FineLeather01_N.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_ML_FineLeather01_N.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_Synthetic_Leather01_D.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_Synthetic_Leather01_D.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_UnpleasentGrime_D.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Leather/T_UnpleasentGrime_D.uasset (Stored with Git LFS)
Normal file
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML_ColorCorrection.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML_ColorCorrection.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/ML_FlatBlack.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML_FlatBlack.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML_FlatColor.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/ML_FlatColor.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML_TacticiaULTEye.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML_TacticiaULTEye.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML__Blank.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/ML__Blank.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Metal/ML_Bronze.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Metal/ML_Bronze.uasset (Stored with Git LFS)
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BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Metal/ML_Dirty_Gun_Metal_1.uasset (Stored with Git LFS)
Normal file
BIN
Content/ParagonGrux/Characters/Global/MaterialLayers/Metal/ML_Dirty_Gun_Metal_1.uasset (Stored with Git LFS)
Normal file
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Content/ParagonGrux/Characters/Global/MaterialLayers/Metal/ML_Gold_Metal02.uasset (Stored with Git LFS)
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Content/ParagonGrux/Characters/Global/MaterialLayers/Metal/ML_Gold_Metal02.uasset (Stored with Git LFS)
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Reference in New Issue