mystic-flow/Source/Shooter.Target.cs

15 lines
357 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class ShooterTarget : TargetRules
{
public ShooterTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.Latest;
ExtraModuleNames.AddRange( new string[] { "Shooter" } );
}
}