mystic-flow/Source/Shooter/ShooterGameState.h

20 lines
314 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/GameState.h"
#include "ShooterGameState.generated.h"
/**
*
*/
UCLASS()
class SHOOTER_API AShooterGameState : public AGameState
{
GENERATED_BODY()
private:
};