Initial commit
This commit is contained in:
parent
aafd5dc396
commit
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[*.{cpp,h}]
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# Naming convention rules (note: currently need to be ordered from more to less specific)
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cpp_naming_rule.aactor_prefixed.symbols = aactor_class
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cpp_naming_rule.aactor_prefixed.style = aactor_style
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cpp_naming_rule.swidget_prefixed.symbols = swidget_class
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cpp_naming_rule.swidget_prefixed.style = swidget_style
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cpp_naming_rule.uobject_prefixed.symbols = uobject_class
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cpp_naming_rule.uobject_prefixed.style = uobject_style
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cpp_naming_rule.booleans_prefixed.symbols = boolean_vars
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cpp_naming_rule.booleans_prefixed.style = boolean_style
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cpp_naming_rule.structs_prefixed.symbols = structs
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cpp_naming_rule.structs_prefixed.style = unreal_engine_structs
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cpp_naming_rule.enums_prefixed.symbols = enums
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cpp_naming_rule.enums_prefixed.style = unreal_engine_enums
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cpp_naming_rule.templates_prefixed.symbols = templates
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cpp_naming_rule.templates_prefixed.style = unreal_engine_templates
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cpp_naming_rule.general_names.symbols = all_symbols
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cpp_naming_rule.general_names.style = unreal_engine_default
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# Naming convention symbols
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cpp_naming_symbols.aactor_class.applicable_kinds = class
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cpp_naming_symbols.aactor_class.applicable_type = AActor
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cpp_naming_symbols.swidget_class.applicable_kinds = class
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cpp_naming_symbols.swidget_class.applicable_type = SWidget
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cpp_naming_symbols.uobject_class.applicable_kinds = class
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cpp_naming_symbols.uobject_class.applicable_type = UObject
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cpp_naming_symbols.boolean_vars.applicable_kinds = local,parameter,field
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cpp_naming_symbols.boolean_vars.applicable_type = bool
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cpp_naming_symbols.enums.applicable_kinds = enum
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cpp_naming_symbols.templates.applicable_kinds = template_class
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cpp_naming_symbols.structs.applicable_kinds = struct
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cpp_naming_symbols.all_symbols.applicable_kinds = *
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# Naming convention styles
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cpp_naming_style.unreal_engine_default.capitalization = pascal_case
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cpp_naming_style.unreal_engine_default.required_prefix =
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cpp_naming_style.unreal_engine_default.required_suffix =
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cpp_naming_style.unreal_engine_default.word_separator =
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cpp_naming_style.unreal_engine_enums.capitalization = pascal_case
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cpp_naming_style.unreal_engine_enums.required_prefix = E
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cpp_naming_style.unreal_engine_enums.required_suffix =
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cpp_naming_style.unreal_engine_enums.word_separator =
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cpp_naming_style.unreal_engine_templates.capitalization = pascal_case
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cpp_naming_style.unreal_engine_templates.required_prefix = T
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cpp_naming_style.unreal_engine_templates.required_suffix =
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cpp_naming_style.unreal_engine_templates.word_separator =
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cpp_naming_style.unreal_engine_structs.capitalization = pascal_case
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cpp_naming_style.unreal_engine_structs.required_prefix = F
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cpp_naming_style.unreal_engine_structs.required_suffix =
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cpp_naming_style.unreal_engine_structs.word_separator =
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cpp_naming_style.uobject_style.capitalization = pascal_case
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cpp_naming_style.uobject_style.required_prefix = U
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cpp_naming_style.uobject_style.required_suffix =
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cpp_naming_style.uobject_style.word_separator =
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cpp_naming_style.aactor_style.capitalization = pascal_case
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cpp_naming_style.aactor_style.required_prefix = A
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cpp_naming_style.aactor_style.required_suffix =
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cpp_naming_style.aactor_style.word_separator =
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cpp_naming_style.swidget_style.capitalization = pascal_case
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cpp_naming_style.swidget_style.required_prefix = S
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cpp_naming_style.swidget_style.required_suffix =
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cpp_naming_style.swidget_style.word_separator =
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cpp_naming_style.boolean_style.capitalization = pascal_case
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cpp_naming_style.boolean_style.required_prefix = b
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cpp_naming_style.boolean_style.required_suffix =
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cpp_naming_style.boolean_style.word_separator =
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# Auto detect text files and perform LF normalization
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* text=auto
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*.blend filter=lfs diff=lfs merge=lfs -text
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*.psd filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.uasset filter=lfs diff=lfs merge=lfs -text
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*.umap filter=lfs diff=lfs merge=lfs -text
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# Rider files
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.idea/
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global.json
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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Binaries/*
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Plugins/*/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/*/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*
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/.vsconfig
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[/Script/UnrealEd.EditorStyleSettings]
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bEnableUserEditorLayoutManagement=True
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ColorVisionDeficiencyPreviewType=NormalVision
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ColorVisionDeficiencySeverity=3
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bColorVisionDeficiencyCorrection=False
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bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
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SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
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AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000)
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AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000)
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AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000)
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AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000)
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AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000)
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AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000)
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bEnableEditorWindowBackgroundColor=False
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EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
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bUseSmallToolBarIcons=False
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bUseGrid=True
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RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
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RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
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CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
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GridSnapSize=16
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GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
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bShowFriendlyNames=True
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bShowNativeComponentNames=True
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bExpandConfigurationMenus=False
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bShowProjectMenus=True
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bShowLaunchMenus=True
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bShowAllAdvancedDetails=False
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bShowHiddenPropertiesWhilePlaying=False
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AssetEditorOpenLocation=MainWindow
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bEnableColorizedEditorTabs=True
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CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/FantasyBundle/Maps/Demonstration_Castle.Demonstration_Castle
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EditorStartupMap=/Game/FantasyBundle/Maps/Demonstration_Castle.Demonstration_Castle
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GlobalDefaultGameMode=/Game/_Game/GameMode/ShooterGameModeBaseBP.ShooterGameModeBaseBP_C
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM5
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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||||
MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=0
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r.ReflectionMethod=0
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r.Shadow.Virtual.Enable=0
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r.CustomDepth=3
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r.Streaming.LimitPoolSizeToVRAM=1
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r.Streaming.PoolSize=0
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r.MSAACount=2
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r.AntiAliasingMethod=3
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r.AllowGlobalClipPlane=True
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r.ForwardShading=True
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r.Nanite.ProjectEnabled=False
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||||
r.Mobile.AntiAliasing=3
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||||
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/Shooter")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/Shooter")
|
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="ShooterGameModeBase")
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|
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
bAllowNetworkConnection=True
|
||||
SecurityToken=7D70D8A14F14501AD3F149B2CD8AA088
|
||||
bIncludeInShipping=False
|
||||
bAllowExternalStartInShipping=False
|
||||
bCompileAFSProject=False
|
||||
bUseCompression=False
|
||||
bLogFiles=False
|
||||
bReportStats=False
|
||||
ConnectionType=USBOnly
|
||||
bUseManualIPAddress=False
|
||||
ManualIPAddress=
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||||
|
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|
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[CoreRedirects]
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+PropertyRedirects=(OldName="/Script/Shooter.ShooterAnimInstance.CurrentMovementOffsetYaw",NewName="/Script/Shooter.ShooterAnimInstance.LastMovementOffsetYaw")
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[/Script/Engine.PhysicsSettings]
|
||||
PhysicsPrediction=(bEnablePhysicsPrediction=False,bEnablePhysicsResimulation=False,ResimulationErrorThreshold=10.000000,MaxSupportedLatencyPrediction=1000.000000)
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||||
PhysicErrorCorrection=(PingExtrapolation=0.100000,PingLimit=100.000000,ErrorPerLinearDifference=1.000000,ErrorPerAngularDifference=1.000000,MaxRestoredStateError=1.000000,MaxLinearHardSnapDistance=400.000000,PositionLerp=0.000000,AngleLerp=0.400000,LinearVelocityCoefficient=100.000000,AngularVelocityCoefficient=10.000000,ErrorAccumulationSeconds=0.500000,ErrorAccumulationDistanceSq=15.000000,ErrorAccumulationSimilarity=100.000000)
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DefaultDegreesOfFreedom=Full3D
|
||||
bSuppressFaceRemapTable=False
|
||||
bSupportUVFromHitResults=False
|
||||
bDisableActiveActors=False
|
||||
bDisableKinematicStaticPairs=False
|
||||
bDisableKinematicKinematicPairs=False
|
||||
bDisableCCD=False
|
||||
AnimPhysicsMinDeltaTime=0.000000
|
||||
bSimulateAnimPhysicsAfterReset=False
|
||||
MinPhysicsDeltaTime=0.000000
|
||||
MaxPhysicsDeltaTime=0.033333
|
||||
bSubstepping=False
|
||||
bSubsteppingAsync=False
|
||||
bTickPhysicsAsync=False
|
||||
AsyncFixedTimeStepSize=0.033333
|
||||
MaxSubstepDeltaTime=0.016667
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||||
MaxSubsteps=6
|
||||
SyncSceneSmoothingFactor=0.000000
|
||||
InitialAverageFrameRate=0.016667
|
||||
PhysXTreeRebuildRate=10
|
||||
+PhysicalSurfaces=(Type=SurfaceType1,Name="Metal")
|
||||
+PhysicalSurfaces=(Type=SurfaceType2,Name="Stone")
|
||||
+PhysicalSurfaces=(Type=SurfaceType3,Name="Tile")
|
||||
+PhysicalSurfaces=(Type=SurfaceType4,Name="Grass")
|
||||
+PhysicalSurfaces=(Type=SurfaceType5,Name="Water")
|
||||
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=False),MBPNumSubdivs=2)
|
||||
MinDeltaVelocityForHitEvents=0.000000
|
||||
ChaosSettings=(DefaultThreadingModel=TaskGraph,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)
|
||||
|
||||
[/Script/NavigationSystem.RecastNavMesh]
|
||||
bDrawPolyEdges=False
|
||||
bDistinctlyDrawTilesBeingBuilt=True
|
||||
DrawOffset=10.000000
|
||||
bFixedTilePoolSize=False
|
||||
TilePoolSize=1024
|
||||
TileSizeUU=1000.000000
|
||||
CellSize=19.000000
|
||||
CellHeight=36.000000
|
||||
NavMeshResolutionParams[0]=(CellSize=38.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
|
||||
NavMeshResolutionParams[1]=(CellSize=19.000000,CellHeight=36.000000,AgentMaxStepHeight=60.000000)
|
||||
NavMeshResolutionParams[2]=(CellSize=19.000000,CellHeight=10.000000,AgentMaxStepHeight=35.000000)
|
||||
AgentRadius=34.000000
|
||||
AgentHeight=144.000000
|
||||
AgentMaxSlope=44.000000
|
||||
AgentMaxStepHeight=35.000000
|
||||
MinRegionArea=0.000000
|
||||
MergeRegionSize=400.000000
|
||||
MaxSimplificationError=1.300000
|
||||
MaxSimultaneousTileGenerationJobsCount=1024
|
||||
TileNumberHardLimit=1048576
|
||||
DefaultDrawDistance=5000.000000
|
||||
DefaultMaxSearchNodes=2048.000000
|
||||
DefaultMaxHierarchicalSearchNodes=2048.000000
|
||||
RegionPartitioning=Watershed
|
||||
LayerPartitioning=Watershed
|
||||
RegionChunkSplits=2
|
||||
LayerChunkSplits=2
|
||||
bSortNavigationAreasByCost=True
|
||||
bIsWorldPartitioned=False
|
||||
bPerformVoxelFiltering=True
|
||||
bMarkLowHeightAreas=False
|
||||
bUseExtraTopCellWhenMarkingAreas=True
|
||||
bFilterLowSpanSequences=False
|
||||
bFilterLowSpanFromTileCache=False
|
||||
bDoFullyAsyncNavDataGathering=False
|
||||
bUseBetterOffsetsFromCorners=True
|
||||
bStoreEmptyTileLayers=False
|
||||
bUseVirtualFilters=True
|
||||
bUseVirtualGeometryFilteringAndDirtying=False
|
||||
bAllowNavLinkAsPathEnd=False
|
||||
TimeSliceFilterLedgeSpansMaxYProcess=13
|
||||
TimeSliceLongDurationDebug=0.002000
|
||||
InvokerTilePriorityBumpDistanceThresholdInTileUnits=1
|
||||
InvokerTilePriorityBumpIncrease=1
|
||||
bUseVoxelCache=False
|
||||
TileSetUpdateInterval=1.000000
|
||||
HeuristicScale=0.999000
|
||||
VerticalDeviationFromGroundCompensation=0.000000
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=B1B3FFF2499F3381ECD967B8ECBB1860
|
|
@ -0,0 +1,120 @@
|
|||
[/Script/Engine.InputSettings]
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bEnableLegacyInputScales=True
|
||||
bEnableMotionControls=True
|
||||
bFilterInputByPlatformUser=False
|
||||
bEnableInputDeviceSubsystem=True
|
||||
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||
bEnableDynamicComponentInputBinding=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||
+ActionMappings=(ActionName="FireButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
|
||||
+ActionMappings=(ActionName="FireButton",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger)
|
||||
+ActionMappings=(ActionName="Aiming",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
|
||||
+ActionMappings=(ActionName="Aiming",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger)
|
||||
+ActionMappings=(ActionName="Select",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
|
||||
+ActionMappings=(ActionName="Select",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Top)
|
||||
+ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
|
||||
+ActionMappings=(ActionName="Reload",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left)
|
||||
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
|
||||
+ActionMappings=(ActionName="Crouch",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Right)
|
||||
+ActionMappings=(ActionName="FKey",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
|
||||
+ActionMappings=(ActionName="1Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
|
||||
+ActionMappings=(ActionName="2Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
|
||||
+ActionMappings=(ActionName="3Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
|
||||
+ActionMappings=(ActionName="4Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
|
||||
+ActionMappings=(ActionName="5Key",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
|
||||
+ActionMappings=(ActionName="Quit",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Right)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Gamepad_RightX)
|
||||
+AxisMappings=(AxisName="LookUpRate",Scale=-1.000000,Key=Up)
|
||||
+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Down)
|
||||
+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY)
|
||||
+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
|
||||
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
|
||||
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
-ConsoleKeys=Tilde
|
||||
+ConsoleKeys=`
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
|
||||
|
||||
[/Script/HoloLensPlatformEditor.HoloLensTargetSettings]
|
||||
bBuildForEmulation=False
|
||||
bBuildForDevice=True
|
||||
bUseNameForLogo=True
|
||||
bBuildForRetailWindowsStore=False
|
||||
bAutoIncrementVersion=False
|
||||
bShouldCreateAppInstaller=False
|
||||
AppInstallerInstallationURL=
|
||||
HoursBetweenUpdateChecks=0
|
||||
bEnablePIXProfiling=False
|
||||
TileBackgroundColor=(B=64,G=0,R=0,A=255)
|
||||
SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255)
|
||||
+PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=())
|
||||
TargetDeviceFamily=Windows.Holographic
|
||||
MinimumPlatformVersion=
|
||||
MaximumPlatformVersionTested=10.0.18362.0
|
||||
MaxTrianglesPerCubicMeter=500.000000
|
||||
SpatialMeshingVolumeSize=20.000000
|
||||
CompilerVersion=Default
|
||||
Windows10SDKVersion=10.0.18362.0
|
||||
+CapabilityList=internetClientServer
|
||||
+CapabilityList=privateNetworkClientServer
|
||||
+Uap2CapabilityList=spatialPerception
|
||||
bSetDefaultCapabilities=False
|
||||
SpatializationPlugin=
|
||||
ReverbPlugin=
|
||||
OcclusionPlugin=
|
||||
SoundCueCookQualityIndex=-1
|
||||
|
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Content/A_Surface_Footstep/Environment_Assets/1M_Cube_Chamfer.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/1M_Cube_Chamfer.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/CubeMaterial.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/CubeMaterial.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/Dirt.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/Dirt.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/Ice_inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/Ice_inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/Leaves_floor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/Leaves_floor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Asphalt.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Asphalt.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Basic_Floor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Basic_Floor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Basic_Wall.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Basic_Wall.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoRoomTiles.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoRoomTiles.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoRoomTiles_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoRoomTiles_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoRoomTiles_Inst1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoRoomTiles_Inst1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_3.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_3.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_BaseFloor_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_BaseFloor_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_BaseFloor_Inst1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_BaseFloor_Inst1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_NamePlate.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_DemoWall_Inst_NamePlate.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_GlasDoor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_GlasDoor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Grass.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Grass.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Gravel.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Gravel.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Gravel_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Gravel_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Mud.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Mud.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Rock.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ground_Rock.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ice.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Ice.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_MaterialSphere.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_MaterialSphere.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_MaterialSphere_Plain.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_MaterialSphere_Plain.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Snow.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Snow.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Water_Ocean_2.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Water_Ocean_2.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Water_Ocean_2_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Water_Ocean_2_Inst.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Wood_Walnut.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_Wood_Walnut.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_grey.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_grey.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_white.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/M_white.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/lambert1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Materials/lambert1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Range_1_1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Range_1_1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_Floor_400x400.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_Floor_400x400.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_MatPreviewMesh.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_MatPreviewMesh.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_MatPreviewMesh_02.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_MatPreviewMesh_02.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_Scapes1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/SM_Scapes1.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/TemplateFloor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/TemplateFloor.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Bush_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Bush_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Bush_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Bush_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_Variation_M(1).uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_Variation_M(1).uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_Variation_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Concrete_Tiles_Variation_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Grass_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Grass_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Grass_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Grass_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Gravel_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Gravel_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Gravel_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Ground_Gravel_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Leaves_BC.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Leaves_BC.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Leaves_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Leaves_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_MacroVariation.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_MacroVariation.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Metal_Gold_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Metal_Gold_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_OceonNormalShift2_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_OceonNormalShift2_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Pattern_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Pattern_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Perlin_Noise_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Perlin_Noise_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Rock_Marble_Polished_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Rock_Marble_Polished_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Rock_Slate_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Rock_Slate_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_RoomTiles_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_RoomTiles_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_RoomTiles_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_RoomTiles_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Smoke_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Smoke_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Water_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Water_M.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Water_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Water_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Wood_Walnut_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Wood_Walnut_D.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Wood_Walnut_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/T_Wood_Walnut_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/TilingNoise06_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Environment_Assets/Textures/TilingNoise06_N.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Cylinder.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Cylinder.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_NarrowCapsule.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_NarrowCapsule.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Pipe_180.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Pipe_180.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Pipe_90.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Pipe_90.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_QuadPyramid.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_QuadPyramid.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Sphere.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Sphere.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_TriPyramid.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_TriPyramid.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Trim_90_In.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Trim_90_In.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Trim_90_Out.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Trim_90_Out.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Wedge_A.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Wedge_A.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Wedge_B.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_Wedge_B.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_WideCapsule.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Geometry/Shapes/Shape_WideCapsule.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Mannequin/Animations/ThirdPersonIdle.uasset (Stored with Git LFS)
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Content/A_Surface_Footstep/Mannequin/Animations/ThirdPersonIdle.uasset (Stored with Git LFS)
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