funny-prince/Source/FunnyPrince/FunnyPrinceGameMode.cpp

16 lines
484 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "FunnyPrinceGameMode.h"
#include "FunnyPrinceCharacter.h"
#include "UObject/ConstructorHelpers.h"
AFunnyPrinceGameMode::AFunnyPrinceGameMode()
{
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter"));
if (PlayerPawnBPClass.Class != NULL)
{
DefaultPawnClass = PlayerPawnBPClass.Class;
}
}