funny-prince/Source/FunnyPrince.Target.cs

16 lines
401 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class FunnyPrinceTarget : TargetRules
{
public FunnyPrinceTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V4;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
ExtraModuleNames.Add("FunnyPrince");
}
}