Added character asset for an enemy Added Hand to Hand Combat animations EnemyCharacter C++ class based on FunnyPrinceCharacter New Punch InputAction Added some Set Dressing in the level Made day time fixed to a specific value |
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IA_CrouchDrop.uasset | ||
IA_Dash.uasset | ||
IA_Jump.uasset | ||
IA_Move.uasset | ||
IA_Punch.uasset |