// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/PlayerController.h" #include "FallenNavigationConfig.h" #include "FallenPlayerController.generated.h" /** * */ UCLASS() class BOSSRUSHJAM2025_API AFallenPlayerController : public APlayerController { GENERATED_BODY() public: AFallenPlayerController(); virtual void BeginPlay() override; private: TSharedRef gameNavigationConfig; };